We have a system in our game where objects appear by their order in the FBX. Changing the order in Maya for a few items is doable, but when more than 10 items are involved it starts to get a bit tedious.
So what I initially did was store the selection in an array and store the place of the object in the hierarchy. Then create a temporary group, parent the selection in there and return them to their original position like so:
string $sel[] = `ls -sl`;
string $orgParent[] = `pickWalk -direction "up"`;
string $tmpGroup = `group -empty -name "tmpGroup"`;
for ($obj in $sel){
parent $obj $tmpGroup;
parent $obj $orgParent[0];
}
delete $tmpGroup;
Which works, but can get funky when duplicate names are present. Then I found out Maya has a reorder command 😂 Simply select your objects in the order you want them and voilà !
So this
string $sel[] = `ls -sl`;
for ($obj in $sel){
reorder -back $obj;
}
does exactly the same!
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